Rebalance - Cantrips
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.7% endorsement rate
- 🏆 #19 of 107 Spells mods in this game by downloads
📋 About This Mod
Rebalance Series
Attempt to rebalance all spells and cantrips to be more even in power.
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[]Rebalance - Cantrips
[
]Rebalance - Level 1 Spells[]Rebalance - Level 2 Spells
[]Rebalance - Level 3 Spells
[]Rebalance - Level 4 Spells
[]Rebalance - Level 5 Spells
[]Rebalance - Level 6 Spells
[]Rebalance - Class Spells
[]Rebalance - Feats
[]Rebalance - Racials
[]Rebalance - Common Effects
[]Rebalance - Nerfs
[]Rebalance - Gear
Essential Series
Attempt to add missing pieces to the game.
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[]Essential Feats
[]Essential Armor and Weapons
The goal of this mod is to make cantrips more reliable, more versatile and elevate the weaker ones to a more powerful state. Overall this is a slight buff to cantrips. Cantrips are the resourceless alternative for casters and are not meant to keep up with a "strikers" damage output when not spending resources. However in BG3's fast-paced combat they fall behind significantly, so a slight buff will not have a large impact on balance and you shouldn't need a difficulty increasing mod with this.
Recommendations
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[]Consider using mods that increase difficulty, like Tactician Plus, which allows you to adjust enemy health based on how many power-increasing mods you have
[]Do not overdo buffing/camp casting (less concentration allows it, but if you overdo it you spend literal hours buffing during a playthrough)
[]While enemies also benefit from the reworked spells, you will generally benefit more
[]Only my Rebalance - Nerfs mod makes the player weaker
[]Have fun
General Changes
Firebolt, Ray of Frost, Shocking Grasp, Bone Chill, Acid Splash, Poison Spray, Conjure Flame, Vicious Mockery, Toll the Dead and Sacred Flame now all scale slightly differently.
[*]From level 1 to 3 their dice is reduced by one size but they gain a flat +2[/co
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[]Consider using mods that increase difficulty, like Tactician Plus, which allows you to adjust enemy health based on how many power-increasing mods you have
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[]Essential Feats
Rebalance - Cantrips by Syrchalis overhauls all cantrips to be more versatile, useful, and distinctive. With 1,434 endorsements and 208,161 downloads, it's a popular choice for players seeking improved spell utility. Last updated July 2025, it remains relevant for current game versions.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 1,434 endorsements and over 200k downloads.
- Actively updated (July 2025) so likely works with current game patches.
- Focuses on making cantrips actually useful, not just tweaking numbers.
⚠️ Cons
- No detailed changelog or feature list provided, so you're flying blind on specifics.
- May conflict with other spell overhaul mods—no compatibility notes given.
- Requires you to trust the author's balance vision without seeing the full scope.
For mage players who feel cantrips are underwhelming and want them to be more impactful. Also for those who enjoy balance overhauls that add variety to spellcasting. Skip if you prefer vanilla balance or want a mod with detailed documentation.
💡 Beginner Tips
- Check if your game version matches the mod's last update (July 2025) to avoid compatibility issues.
- If you use other spell mods, test for conflicts by loading this mod last in your load order.
- Consider using a mod manager to easily enable/disable this mod if you want to compare with vanilla.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- Syrchalis
- Version
- 1.1.5
- Downloads
- 208,161
- Endorsements
- 1,434
- Category
- Spells
- Created
- 12/18/2023
- Updated
- 7/22/2025
🔧 How to Install Baldurs Gate 3 Mods
Download from Nexus.
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