Pirate (Homebrew Rogue Subclass)
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #111 of 404 Classes mods in this game by downloads
📋 About This Mod
For class icons you'll need the latest ImprovedUI + ImprovedUI Assets and do not use any other mod that updates datatemplates.xaml
Why? Every mod that adds custom class icons will override each other since they use custom xaml files (unless they also rely on ImprovedUI
Assets). The only fix is for all those other mods to give their icons
over to ImprovedUI Assets. And they'll do it even if they're just in the mods folder, activated or not.
Mods that are in the game folder and overwrite system files might also prevent some skills from working correctly.
Keep in mind ImprovedUI is only needed for class icons, not for spells or items. Requires the ImprovedUI version that supporst dynamic class icons.
You also might want Script Extender for the subclass compatibility framework.
For donations: https://snipfeed.co/lykon
Introduction
You spent your youth under the sway of a dread pirate, a ruthless cutthroat who taught you how to survive in a world of sharks and savages. Now, you've become a feared pirate in your own right. You have indulged in larceny on the high seas and sent more than one deserving soul to a briny grave. Bloodshed and the pursuit of treasure are no strangers to you, and you've garnered a somewhat unsavory reputation in many a port town.
The Pirate is a master at swordplay and wordplay. Your spellcaster modifier is Charisma, so it's a great face character.
The class is completely homebrew made by me, here is the progression: https://www.nexusmods.com/baldursgate3/mods/3070?tab=posts
Supports up to level 20.
Installation (Wiki)
Use BG3 Mod ManagerMake sure the mod is before the compatibility framework in the load order. ImprovedUI and ImprovedUI Assets just need to be in the Mods folder and visible in the overrides section. And you might also need the Mod Fixer if you use ImprovedUI to get the icons.
Multiplayer
Please make sure everyone in your party is using
- exactly the same mods!
- exactly the same mod versions!
- exactly the same load order!
Incompatible with:
- If you don't have the compatibility framework, then it's also incompatible with any other Rogue subclass mod.
- Any mod that adds a Pirate class or Pirate icons
Adds a homebrew Pirate subclass for Rogues in Baldur's Gate 3, blending Arcane Trickster and Sword Bard mechanics. Compatible with Artificer Firearms. Popular with 341 endorsements and 145,682 downloads, last updated September 2024.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 341 endorsements and over 145k downloads.
- Fills a niche for pirate-themed rogues, blending magic and swordplay.
- Compatibility with Artificer Firearms adds synergy for gun-wielding builds.
⚠️ Cons
- Last updated September 2024—may not be compatible with the latest game patches.
- Homebrew subclass may be unbalanced compared to official options.
For Baldur's Gate 3 players who want a pirate-flavored rogue with a mix of magic and swordplay. Great for fans of homebrew content and those using the Artificer Firearms mod. Skip if you prefer strictly official subclasses or need detailed documentation.
💡 Beginner Tips
- Check the mod's page for any required mod manager setup, but likely just drop into the Mods folder.
- If using Artificer Firearms, ensure both mods are installed in the correct load order.
- Test the subclass in a new playthrough to see if it fits your playstyle.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- KiderionLykon
- Version
- 1.5.0
- Downloads
- 145,682
- Endorsements
- 341
- Category
- Classes
- Created
- 10/8/2023
- Updated
- 9/12/2024
🔧 How to Install Baldurs Gate 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Baldurs Gate 3 →
Visit the official mod page for specific installation instructions for this mod.
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