Pacifist's Vow - Non-Lethal Attacks Overhaul
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 🏆 #427 of 516 Gameplay mods in this game by downloads
📋 About This Mod
Overhauls Non-Lethal Attacks. Characters nearby are knocked out instead of dying.
A toggleable 30m aura that turns every killing blow into a clean Knock Out. Works with melee, ranged, and spells.
Features
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[]Replaces the vanilla Non-Lethal Attacks toggle with a 30m aura.[/]
[]Any character inside the aura that would die instead drops to 1 HP and gains the Knocked Out status directly. (behavior from Auto-Knockout Story NPCs)[/]
[]No Downed saving throw system, no death-save flicker, no Damage Over Time breaking the chain (the main difference from Bonk Enhanced).[/]
[]Per-character toggle for performance reasons. Any active aura converts every killing blow in its range to a Knock Out regardless of who lands it. [/]
[]Affects everything in range: melee, ranged, spells, AoE, environmental damage.[/]
[]XP is still granted on Knock Out.[/]
[]Toggle it off and combat returns to fully lethal as normal.[/]
[]The vanilla protections on who can be Knocked Out are kept intact (undead, constructs, spore servants, inanimate objects, dead creatures, and anything immune to KO). Quest-critical NPCs stay on the standard restriction list, so the aura will not accidentally flag-break a storyline by Knocking Out someone you were not supposed to.[/]
How it was put together
Pacifist's Vow merges two mods into a standalone overhaul.
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[]Bonk Enhanced supplied the 30m aura model, the per-character toggle, and the eligibility filters that decide which characters the effect can reach.[/]
[]Auto-Knockout Story NPCs supplied the direct KO approach, applying the Knocked Out status the instant HP would hit zero instead of routing through Downed and a death saving throw.[/]
Compatibility
Conflicts with:
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[]Non-Lethal Ranged Attacks and Spells. Pacifist's Vow already covers ranged attacks and spells natively, so running both is redundant and will cause overlapping behavior.[/]
[]Bonk Enhanced - Knocked Out Failsafe - Non-Lethal Attacks and Damage Overhaul. Pacifist's Vow is built on top of its aura model and overrides the same entries. Pick one.[/]
Plays nicely with:
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[]Auto-Knockout Story NPCs. Fully compatible. That mod will continue protecting story-critical NPCs from dying even when the Pacifist's Vow aura is toggled off, which is a useful safety net for any lethal hits that slip outside the aura's range. Load order agnostic.[/]
Installation
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[]Auto-Knockout Story NPCs. Fully compatible. That mod will continue protecting story-critical NPCs from dying even when the Pacifist's Vow aura is toggled off, which is a useful safety net for any lethal hits that slip outside the aura's range. Load order agnostic.[/]
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[]Non-Lethal Ranged Attacks and Spells. Pacifist's Vow already covers ranged attacks and spells natively, so running both is redundant and will cause overlapping behavior.[/]
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[]Bonk Enhanced supplied the 30m aura model, the per-character toggle, and the eligibility filters that decide which characters the effect can reach.[/]
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- DeonHolo
- Version
- 1
- Downloads
- 187
- Endorsements
- 5
- Category
- Gameplay
- Created
- 5/12/2026
- Updated
- 5/12/2026
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