Object Character Support

⭐ ⭐⭐ (1,606 endorsements) 📥 446,352 downloads 📌 v1.2.2 📅 11/8/2023
🟡 Updated this year

By wesslen · Miscellaneous

⬇ Download Mod Source: Nexus Mods 📅 Updated: 12/10/2025 📅 Created: 11/8/2023
⚠️ Install Order · 2 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.4% endorsement rate
  • 🏆 #5 of 122 Miscellaneous mods in this game by downloads

📋 About This Mod

This mod does nothing useful on its own. Don't install it unless another mod told you to!

(...or of course if you're a modder looking to use it.)

Why does this exist?

Entities in D&D are broadly classified as "creatures" or "objects."

Only creatures can be "enemies" or "allies," and most spells target only creatures.

BG3 instead has "characters" and "items", which line up nicely and are used interchangeably, which works great for 99% of cases.

One of the 1% that hits a limitation is the Echo produced by the Echo Knight Fighter subclass. It's an object that looks like the character that created it. BG3 doesn't support items that look like characters, so it needs to be a BG3-character that works like a D&D-object.

This mod was made to support my Echo Knight mod, but there's nothing class-specific in it, and I've covered cases that weren't relevant but may be helpful for other mods. I encourage other modders with similar problems to use this mod instead of duplicating its functionality, as cloning it would cause conflicts between the two versions and be less performant than a single shared mod.

What does it do?

Adds a few tags that can be applied to characters to classify them as objects, patches the target conditions of thousands of spells and interrupts to respect the tags, and provides a function for retrieving a list of status immunities that mods can use to patch their own character stats to cover some spells that are applied via status auras.

It is not a complete one-stop-shop solution for making object-characters but handles the messiest part. Mods using it should still apply broader boosts and immunities fitting their particular cases. In general, the rules state that objects are immune to poison and psychic damage, and this mod further assumes but does not provide immunity to the SG_Poisoned status group. It's also assumed that the IgnoreLeaveAttackRange() boost is used, as objects don't provoke opportunity attacks.

I've set up rules for spells that exist in D&D to match as closely as possible (though surely making mistakes; there are a lot of spells.)

For unknown spells it's assumed that attacks can target objects and saving throws cannot. More complex cases will depend on how their target conditions are expressed.

How do I use it?

As a player, place this mod before (above) any

🤖 AI-enhanced — based on mod data

Object Character Support is a foundational library mod for Baldur's Gate 3 that provides common functionality for other mods creating characters that behave as 'objects' instead of 'creatures' in D&D rules. It has 1,606 endorsements and 446,352 downloads, last updated December 2025.

✨ Key Features

Provides common functionality for mods that create object-based characters
Enables characters to behave as objects rather than creatures in D&D rules
Acts as a dependency for other mods, not a standalone content mod

📊 Pros & Cons

✅ Pros

  • Massive download count (446k) shows it's widely used and trusted
  • 1,606 endorsements from the community indicate solid reliability
  • Actively maintained, last updated December 2025

⚠️ Cons

  • No standalone content—it's purely a framework, so you need other mods to see any effect
  • Description is minimal, so you'll need to check dependent mods for actual features
  • If you're not planning to use object-character mods, this is useless to you
🎯 Is This For You?
For modders and players who use mods that create object-based characters, like custom summons or NPCs that aren't standard creatures. If you're just looking for gameplay content, skip this—it's a behind-the-scenes utility.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Install this mod first, then install any mods that require it as a dependency.
  • Check the requirements of other mods you download—if they list Object Character Support, you need this installed.
  • Since it's a library mod, it doesn't add anything visible on its own, so don't expect new items or characters from this alone.

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
wesslen
Version
1.2.2
Downloads
446,352
Endorsements
1,606
Category
Miscellaneous
Created
11/8/2023
Updated
12/10/2025

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Baldurs Gate 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Baldurs Gate 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Baldurs Gate 3 commands, item IDs, and more.

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