Maradi's Immersive Firearms
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #28 of 47 Weapons mods in this game by downloads
📋 About This Mod
You may ask: How is this mod different from other firearms mods on Nexus? The answer is —
Immersion
. This mod emphasizes a realistic and immersive acquisition of firearms. You can't just go to a random trader in the grove and get your firearm that easily. So let's look into the rules I've made to make them balanced:
Shared Firearm Properties:
-
[]Missfire — If you roll a 1 on an attack roll with a firearm (a critical miss), then the firearm misfires. When this happens, the ammunition you tried to fire is still expended, but instead of firing, firearm jams. You cannot use it until the start of next turn.
[
]Reloading — Every firearm type has it's own ammo capacity, which increases, when you improve it. You can reload as a bonus action.
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[]Scattershot — Though your shots lack range, they deal spread damage. When you fire at a target, other enemies directly in front of you also take reduced damage.
Here's all weapon stats:
Blunderbusses:
- [
[]Rare - 1d12 base damage, 1d8 Scattershot damage. 4m range; 3 ammo; +1 weapon enchantment
[]Very rare - 1d12 base damage, 1d10 Scattershot damage. 4m range; 4 ammo; +2 weapon enchantment
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[]1d12 base damage, 1d10 Scattershot damage; 4m range; 4 ammo; +3 weapon enchantment
[
]Will use Strength modifier instead of Dexterity on attack rolls, if it's higher[]This weapon will return to its owner when thrown
[]Magical weapon
Blunderbuss skill unlocked with profieciency:
[]Full Scattershot - make your attack fully scattered. Deals 3 dices of the base Scattershot damage.
[]This attack cannot be evaded, but still can miss.
[*]Once per short
Maradi's Immersive Firearms overhauls firearm acquisition to be more realistic, focusing on flintlocks, muskets, and blunderbusses. With 108 endorsements and 73,105 downloads, it's a niche mod for players seeking immersive weapon progression. Last updated January 2026, it remains relevant for current game versions.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid download count (73k) shows real interest in immersive firearm mechanics
- Fresh update (Jan 2026) means it's likely compatible with current game patches
- Niche focus on realistic acquisition adds depth for roleplay-heavy playthroughs
⚠️ Cons
- Only 108 endorsements compared to downloads—could be a love-it-or-hate-it mod
- Limited to three weapon types—may not satisfy players wanting broader firearm overhauls
For immersive sim fans who want firearms to feel earned, not just looted. Perfect for roleplayers who enjoy starting with a basic flintlock and working up to a blunderbuss. Skip if you prefer arcade-style gunplay or want a full weapon pack with many options.
💡 Beginner Tips
- Check if the mod requires a specific game version or DLC—verify compatibility before installing.
- If using a mod manager, enable this mod after other weapon mods to avoid conflicts.
- Test in a new save to see how firearm acquisition changes early-game progression.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- maradi
- Version
- 2.6.0.0
- Downloads
- 73,105
- Endorsements
- 108
- Category
- Weapons
- Created
- 11/2/2025
- Updated
- 1/28/2026
🔧 How to Install Baldurs Gate 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Baldurs Gate 3 →
Visit the official mod page for specific installation instructions for this mod.
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