Kyvarin's Concentration and Cooldown Adjustments
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #142 of 516 Gameplay mods in this game by downloads
📋 About This Mod
Removes concentration from certain spells, alters duration and cooldown values.
VERSION 1. 1
- []Fixed Darkness, removed compatibility with 5eSpells as it was causing issues and could not find the references in that mod.
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[]Now can only be ground cast as per the base game.
[]Upcast enabled, level 2 version is reduced to 4 meters from 5.
[]Each level upcast adds 2 meters radius.
VERSION 1. 0
Removes concentration cost from the following spells.
Vortex Loading, load AFTER (higher number than) other spell mods that alter any of the following if you want my changes. Meaning if you have 5eSpells at number 5 and you want this mod to change these spells load this in slot 6.
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[]All abilities tied to weapons are now usable once per combat. If I missed any, let me know.
Smites:
Both now cost a spellslot and an action like a Divine Smite.
- [
[]Thunderous Smite - now can be upcast. 2d4 base damage prone 1 turn. 2;2d4, 3;3d4. From 4th on 2 turns prone 4;4d6, 5;5d6, 6;6d6
[]Wrathful Smite - Base frightened status duration is now 1 turn, increases to 2 at 3rd level, 3 at 5th level, 4 at 6th level. Damage scales levels 1-2;1d6, 3-4;2d6, 5th;3d6, 6th;4d6
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[]Dancing Lights
[
]Guidance - Reduced duration, was 10 turns, now is 5.[]Resistance - Reduced duration, was 10 turns, now is 5.
[]True Strike - Now a bonus action
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[]Bane - Reduced duration, was 10 turns, now is 5.
[
]Bless - Reduced duration, was 10 turns, now is 5.[]Compelled Duel - No longer requires a spell slot, lasts 5 turns. Bonus Action. Usable once per combat.
- []Divine Favor - Duration 40 turns.
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[]Fairie Fire - Duration 10 turns.
[
]Fog Cloud - Duration 10 turns.
- []Hideous Laughter- Duration 3 turns.
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[]Shield Of Faith - Duration 40 turns. Usable once per short rest, to prevent loading up your party.
[]Tashias Caustic Brew - Reduced duration, was 10 turns, now is 5 and must be in combat.
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[]Cloud of Daggers - 10 turns, can only be used once per combat and must be in combat.
[]Darkness - Duration 10 turns.
- []Enhance Ability - Until long rest. Usable once per long rest, to prevent loading up your party.
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[]Hold Person - Duration 3 turns
[
]Invisibility - Increased duration, was 10 turns, now is 20.[*]Magic Weapon - Increased duration, was 10 turns, no
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[]All abilities tied to weapons are now usable once per combat. If I missed any, let me know.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- Kyvarin
- Version
- 1.0
- Downloads
- 321
- Endorsements
- 18
- Category
- Gameplay
- Created
- 9/8/2023
- Updated
- 9/9/2023
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