Improved vanilla weapons
🟡 Updated this year⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 0.7% endorsement rate
- 🏆 #95 of 139 Accessories mods in this game by downloads
📋 About This Mod
Enhances some vanilla weapons by making them +1 weapons, changing their properties (finesse, light etc...) or adding new passives so you might actually use them instead the same ones every playthrough. I try to make them viable without being overpowered, however, comment if u think any of them is too overepowered. Also, feel free to ask for new weapons or armor you might like having buffed!
Items fixed for now:
Speedy reply = Made a +1
Boaal sickle = Made a +1 and added light and throwable properties
Infernal rapier = Added a passive, "Mizora's fire", it adds 1d4 fire damage and might inflict burn on hit (2 turns)
Infernal robe = Added passive from helldusk armor, when succeded a saving throw, the enemy that forced it recibes burn (3 turns)
Shining Staver-of-Skulls = Added melee spell caster passive (instead of dexterity use your spellcasting ability for attack rolls and damage)
Skybreaker = Added 1d4 fire damage
Wulbren's Hammer = Made a +2 and added 1d4 force damage
Hoppy = Added 1d4 Psychic damage
Deep Delver = Made a +1
Will add more in the future, mainly weapons, but maybe some armor too.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- Alexyalba41
- Version
- v1
- Downloads
- 549
- Endorsements
- 4
- Category
- Accessories
- Created
- 4/9/2026
- Updated
- 4/10/2026
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