Homebrew Collection
⚪ Last updated 2024⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #64 of 404 Classes mods in this game by downloads
📋 About This Mod
Collection of little stand-alone mods that you can mix and match as you see fit, all of them being compatible with each other and with nearly all other mods (see at the bottom for details) !
Paking mistakes for Divine Casting : Quickened and ASI feats : they now work as they should !
Feel free to endorse if you like some of them so it can stay on Nexus forefront =)
ASI on feats without Ability Score bonus
Notes : Adds ASI to feats without any ability score bonus. Feats Extra supported.
(Feats Expanded no longer supported since it is merged with Feats extra)
Death Harvest
Notes : Interrupt learned at level 3 for every vanilla classes, and support for Artificer, Mystic, Magus and Bloodhunter custom classes.
This interrupt can be toggled off (On by default but asking before use)
Added Life Siphon feat that grants both Siphoning Strike and Death Harvest.
See "Siphoning Strike" below for complete list of supported resources.
Divine Casting : Maximized Spell
Notes : Learned by Clerics at level 2, will be at the right of you UI, same as Metamagic, can be fueled with Siphoning Strike :)
Divine Casting : Quickened Spell
Notes : Learned by Clerics at level 2, will be at the right of you UI, same as Metamagic, can be fueled with Siphoning Strike :)
Evergrowing Nature
Notes : Learned by Druids at level 2, will be at the right of you UI, same as Metamagic, can be fueled with Siphoning Strike :)
Basically tripled spell with same restrictions than twinned spell metamagic.
Explosive Channeling
Notes : It is an interrup that you can disable (default enabled), 6m radius around your initial target and supports level 20.
Two main versions : Learned by spellcasters with access to cantrips at level 4 or/and is learned with the Spellsniper feat.
Known issue : the tooltip of the explosion always shows lightning damage, but it does change (see medi
Homebrew Collection is a set of standalone mods from Mythalar's homebrew setting, adding simple new mechanics with broad compatibility via the Compatibility Framework. With 93 endorsements and 187,541 downloads, it's a popular choice for players seeking lightweight class additions.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Massive download count (187,541) shows it's widely used
- Compatibility Framework means it plays nice with other mods
- Simple mechanics keep it approachable for most players
⚠️ Cons
- Only 93 endorsements despite high downloads—maybe not everyone's favorite
- No specific details on what the mods actually add
- Last updated March 2024—might be behind on latest game patches
For players who want to expand their game with new class mechanics without heavy overhauls. If you're into homebrew content and value compatibility, this is a solid pick. Skip if you need detailed documentation or specific feature lists.
💡 Beginner Tips
- Make sure you have the Compatibility Framework installed first, or the mods won't work together.
- Since it's a collection, check each mod's individual page for any specific load order notes.
- If you're using a mod manager, let it handle the file placement to avoid conflicts.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- Mythalar
- Version
- 1.0
- Downloads
- 187,541
- Endorsements
- 93
- Category
- Classes
- Created
- 11/6/2023
- Updated
- 3/10/2024
🔧 How to Install Baldurs Gate 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Baldurs Gate 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Baldurs Gate 3 commands, item IDs, and more.
Keep browsing — more Baldurs Gate 3 mods await