Halsin Minthara Confrontation CFM Workaround
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #245 of 515 Gameplay mods in this game by downloads
📋 About This Mod
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[]This mod triggers Halsin-Minthara ultimatum campfire moment cutscene when both of them are in the camp. The cutscene will be started when you enter the long rest. The results would be:
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[]Minthara permanently leaves the party. After her disappearance, Halsin's tent will be restored and Halsin will walk back to his original position.
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[]This mod is made from the some unused data related to "CAMP_Halsin_Minthara_CFM_Confrontation." So there would be no information regarding the consequences from the journal/quest progression or companions because I couldn't find any related flag nor dialogue.
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[] This mod overrides "CAMP_Halsin_Minthara_CFM_Confrontation.lsf", "CAMP_Halsin_Minthara_CFM_Confrontation.lsj", "HAV_CursedFist.lsf", and "HAV_CursedFist.lsj." Therefore, it will raise a conflict when the mod is used with other mods which would modify these files.
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Update 09/02/2025
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[]Now Halsin/Minthara will no longer appear in the camp once he/she leaves the party
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]Now the mod works with "Minthara Moves" mod. This mod should be loaded before "Minthara Moves"
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[]The Act2 will be failing in lifting the curse if Halsin leaves the party
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]Thaniel will also disappear from the camp if Halsin leaves the party[]The journal description of the cursed fist will mention Halsin's absence instead of Halsin's death if Halsin left the party before talking to Art Cullagh
Act3/Epilogue
- []If you are already in the post Act2 area and Halsin/Minthara came back to your camp, copy-paste following commands to Script Extender console so that the character can be removed from the camp and Orin's abduction list:
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Osi. DB_GlobalFlag("CAMP_Halsin_Minthara_PostCFM_228b4ea9-f697-4a63-8894-293d4a4cadc8")
Osi. DB_LevelCheckPostCFM("SCL_Main_A")
Osi. DB_LevelCheckPostCFM("INT_Main_A")
Osi. DB_LevelCheckPostCFM("BGO_Main_A")
Osi. DB_LevelCheckPostCFM("CTY_Main_A")
Osi. DB_LevelCheckPostCFM("END_Main")
Osi. DB_LevelCheckPostCFM("EPI_Main_A")
Osi. DB_LevelCheckPostCFM("IRN_Main_A")
- If Halsin left the camp by the event, you will receive his letter in the epilogue
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[] This mod overrides "CAMP_Halsin_Minthara_CFM_Confrontation.lsf", "CAMP_Halsin_Minthara_CFM_Confrontation.lsj", "HAV_CursedFist.lsf", and "HAV_CursedFist.lsj." Therefore, it will raise a conflict when the mod is used with other mods which would modify these files.
This Baldur's Gate 3 mod triggers the Halsin-Minthara ultimatum campfire cutscene when both companions are in camp, forcing a permanent choice between them. It's for players who want to experience this confrontation without the usual narrative restrictions. With 147 endorsements and recent updates, it's a niche but functional workaround.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solves a real problem for players who missed the confrontation due to bugs.
- Simple concept: just triggers the cutscene, no extra fluff.
- Recent update (Feb 2025) means it's likely compatible with current patches.
⚠️ Cons
- Only 147 endorsements—small user base, so testing is limited.
- Forces a permanent choice—if you're not ready, you might lose a companion unexpectedly.
For Baldur's Gate 3 players who want to experience the Halsin-Minthara ultimatum without missing it due to bugs. If you're a completionist who wants to see all cutscenes, this is a must-have. Skip if you're fine with the default narrative flow or don't care about this specific confrontation.
💡 Beginner Tips
- Make sure both Halsin and Minthara are in your camp before triggering the cutscene.
- Save before the cutscene if you want to reload and see both outcomes.
- Check the mod's comments section for any reported issues with specific game versions.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- freshcantaloupe42
- Version
- 1.0.3.158
- Downloads
- 83,212
- Endorsements
- 147
- Category
- Gameplay
- Created
- 12/2/2024
- Updated
- 2/9/2025
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