Extra Attack for Clerics and Druids
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #14 of 503 Classes mods in this game by downloads
📋 About This Mod
Extra Attack for Clerics and Druids at level 6 and 5 respectively. Done in a non-invasive way.
Clerics recieve Extra Attack at Level 6 through Compatibility Framework.
Druid's Wild Strike is modified to act as a normal Extra Attack, meaning they can have two attacks both in and out of Wildshape. This also means that Wild Strike no longer stacks with other sources of Extra Attack.
Improved Wild Strike is modified to act like a Fighter's Improved Extra Attack, meaning they can have three attacks both in and out of Wildshape (I personally use mods like Wild Shape Overhaul and Druid 5R, so I don't get Improved Wild Strike anyway.)
Should be compatible with just about everything. To be safe, load after any mod that may alter Wild Strike (can't think of anything that does but just incase). Clerics recieve Extra Attack through Compatibility Framework, so there will be no compatibility issues.
I am fully aware this does not fit the intended balance, but have always wanted to try more martial based Clerics and Fighters without multiclassing for Extra Attack. I'm uploading this for anyone curious or those who want to try it out too.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- tmccormack03
- Version
- 2
- Downloads
- 406
- Endorsements
- 9
- Category
- Classes
- Created
- 4/1/2026
- Updated
- 4/1/2026
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