Enemy Spells - MCM

⭐ ⭐ (247 endorsements) 📥 97,135 downloads 📌 v2.2 📅 7/20/2024
⚪ Last updated 2024

By Mithras666 · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 9/11/2024 📅 Created: 7/20/2024
⚠️ Install Order · 4 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗
3📦 Script Extender Find it →
4📦 MCM Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.3% endorsement rate
  • 🏆 #208 of 515 Gameplay mods in this game by downloads

📋 About This Mod

This is part 2 of my 5-part mod series, Mithras' Mod Menus (MMM):

Enemy Stats

Enemy Spells

Regeneration

Game Modes:

Class Mode: Enemies get spells based on their archetype: Wizard, Rogue, Ranger, Fighter, Barbarian.

Classless Mode: All enemies get spells and can use them, as long as they have the spellslots for them.

Chaos Mode: All enemies get spells, and they don't need spellslots to cast them.

Undead Mages: All Undead are given the "Wizard" archetype, and are as thus allowed to cast spells as per Class Mode.

Cantrips For Everyone: Everyone gets cantrips, regardless of their archetype.

Spell Sources:

Vanilla Spells

5e Spells

PF2e Spells

Homebrew Spells

🤖 AI-enhanced — based on mod data

Enemy Spells - MCM is a fully modular, dynamic enemy spell addition mod for Baldur's Gate 3, written entirely in Script Extender and configured via MCM. It enhances enemy spellcasting with customizable options, appealing to players seeking deeper combat variety. With 247 endorsements and recent updates, it's a niche but active choice.

✨ Key Features

Fully modular design allows selective installation of components.
Dynamic enemy spell additions enhance combat encounters.
Uses MCM for easy in-game configuration.
Written entirely in Script Extender for seamless integration.
Recent update (September 2024) indicates active maintenance.

📊 Pros & Cons

✅ Pros

  • Community-approved with 247 endorsements and nearly 100k downloads.
  • Modular setup means you can tailor it to your playthrough.
  • MCM integration makes tweaking settings a breeze without touching files.

⚠️ Cons

  • Requires Script Extender and MCM, so you'll need to install those first.
  • Niche appeal: only adds enemy spells, not new enemies or quests.
🎯 Is This For You?
For BG3 players who want more variety in enemy spellcasting without overhauling the whole game. If you're a modder or enjoy tweaking combat difficulty, this is right up your alley. Skip if you prefer simple drop-in mods or don't want to mess with dependencies.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure you have Script Extender and MCM installed first, as this mod won't work without them.
  • Use a mod manager like Vortex to handle load order and avoid conflicts.
  • Check the MCM menu in-game to adjust enemy spell frequency and variety to your liking.

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
Mithras666
Version
2.2
Downloads
97,135
Endorsements
247
Category
Gameplay
Created
7/20/2024
Updated
9/11/2024

🔧 How to Install Baldurs Gate 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Baldurs Gate 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Baldurs Gate 3 commands, item IDs, and more.

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