Dynamic Camp Supply Cost

⭐ ⭐ (137 endorsements) 📥 26,163 downloads 📌 v1.0.0 📅 3/14/2026
🟡 Updated this year

By Volitio · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/14/2026 📅 Created: 3/14/2026
⚠️ Install Order · 2 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.5% endorsement rate
  • 🏆 #477 of 515 Gameplay mods in this game by downloads

📋 About This Mod

Overview

It turns out Larian left a few remnants of a scrapped feature in the game that was apparently meant to increase long rest camp supply costs. There's even a hidden, broken settings option for it in the menu.

Dynamic Camp Supply Cost reimagines and reimplements this feature in a highly reactive and customizable way, likely going even further than the vanilla design. It adjusts camp supply cost based on who is in your camp, who is in your active party, what they are (children, pets, supernatural beings, etc), and where you are (the Shadow-Cursed Lands, Baldur's Gate proper, etc).

The default values stay close to vanilla. A standard 4-character party long rest still costs 40 supplies on Balanced and 80 on Tactician or higher, while solo play drops to 10 on Balanced and 20 on Tactician or higher. Idle camp followers, children, pets, hirelings, supernatural beings, and unknown or modded camp characters can all contribute differently.

It works out of the box with any difficulty settings and custom supply cost modifiers, while still exposing act scaling, category multipliers, and per-character overrides through the Mod Configuration Menu (MCM) for anyone who wants to fine-tune it further.

Thanks to TheStrikerFalcon for sponsoring this mod, and to MaxStrengthWizard and HyperspaceTowel for bouncing around ideas and helping check Early Access leftovers!

Features

[]Vanilla-friendly core formula: keeps default costs aligned with the game's normal expectations for a standard 4-character party, instead of turning resting into a hardcore overhaul by default.[/]

[]Reactive camp costs: treats active party members, idle camp followers, children, hirelings, pets, supernaturals, and unknown characters differently when calculating the final long rest cost.[/]

[]Act-based scaling: camp cost can scale differently in Act 1, Act 2, and Act 3, with other/modded areas falling back to 1. 0x by default.[/]

[]Per-character overrides: assign exact flat costs to specific companions, camp followers, and pets when category rules are not precise enough for your taste.[/]

[]Custom difficulty aware: uses the game's current long rest cost baseline, not hardcoded values.[/]

[]Rounding: can round the final supply cost to a cleaner number.[/]

[*]Optional Halsin foraging: enable a separate setting that lets Halsin occasionally add food to the c

🤖 AI-enhanced — based on mod data

Dynamic Camp Supply Cost revives a cut feature, making long rest supply costs scale with party size, camp population, and current act. It offers vanilla-friendly defaults and MCM integration for customization. A niche gameplay mod with 137 endorsements and 26,163 downloads, last updated March 2026.

✨ Key Features

Reworks a cut feature to scale long rest supply costs with party size, camp population, and current act.
Includes vanilla-friendly defaults for balanced gameplay.
Provides MCM integration for in-game configuration.

📊 Pros & Cons

✅ Pros

  • Brings back a cut feature that adds depth to resource management.
  • Scales costs dynamically, making long rests more strategic.
  • MCM integration means you can tweak it to your liking without editing files.

⚠️ Cons

  • Only 137 endorsements, so it's a niche mod with a smaller community.
  • No detailed documentation provided, so you'll have to figure out the MCM options yourself.
  • Last updated in March 2026, but no guarantee it's compatible with the latest game patches.
🎯 Is This For You?
For players who want a more challenging and strategic long rest system, especially those who enjoy resource management. If you prefer the vanilla simplicity, this might not be for you. It's also great for modders who like to tweak gameplay via MCM.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check the MCM menu after installing to adjust the scaling to your preferred difficulty.
  • If you're using other gameplay mods, test early to see how the cost scaling interacts with them.
  • Since it's a gameplay mod, make sure it's compatible with your current save or start a new playthrough for best results.

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
Volitio
Version
1.0.0
Downloads
26,163
Endorsements
137
Category
Gameplay
Created
3/14/2026
Updated
3/14/2026

🔧 How to Install Baldurs Gate 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Baldurs Gate 3 →

Visit the official mod page for specific installation instructions for this mod.

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