Death March - Enemy and Combat Encounters Overhaul
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #412 of 515 Gameplay mods in this game by downloads
📋 About This Mod
THE MOD IS UNFINISHED AND DISCONTINUED!
At least for the time being.
Unfortunately I have stepped away from the BG3 modding, so there won't be any updates, not in the near future, at least. Although I plan to return to BG3 and Death March, it probably won't be soon. And when I do, I plan to finish it first and only then release it fully.
I apologize to those who were waiting for an update, it won't happen anytiem soon.
For example, goblins are supported by Chemists - a wannabe alchemists that use various bombs and infusions to buff their allies and hinder their enemies. Githyanki now have the aid of Arcanists and Magi, a more magically inclined fighters.
All of the existing enemies were reworked and upgraded in some way as well, with sometimes new/extra enemies added, making the combat encounters both more interesting and dangerous.
Many enemies now also have new and unique to them skills, as well as default statuses that they "precast". No longer will enemy mages spend their first turn casting Mage Armor.
NEW AND EXPANDED BOSSES
This mod utilizes the new Legendary Action system Larian introduced and builds upon it. Besides featuring vanilla legendary actions, a lot of bosses have received new ones - along with a complete rework of their skillset or a complex expansion of it.
Bosses should be actually challenging now, minibosses included. Consider fighting them for the experience (or suffering) they offer.
This mod aims to increase the difficulty of the fights, but not to make them insurmountably difficult. Strategy and positioning will matter more, while just walking into what you know to be a difficult encounter will be punished. With all that said, there's still nothing stopping you from using expert barrelmancy to defeat your enemies.
Death March is a gameplay overhaul for The Witcher 3 that significantly increases combat difficulty by adding new enemies, buffing existing ones, expanding their skillsets, and introducing entirely new enemy types. Designed for players who find the Tactician difficulty too easy, it offers a fresh challenge for veterans seeking tougher encounters.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 552 endorsements and over 35k downloads
- Targets a specific player need: more challenge beyond Tactician difficulty
- Actively maintained, last updated March 2024
⚠️ Cons
- Description is incomplete, cut off at 'All' — lacks details on specific changes
- May require a new game or specific difficulty settings to work as intended
For Witcher 3 veterans who have mastered Death March and want even tougher combat. If you're a completionist looking for new enemy types to fight, this adds variety. Skip if you prefer a balanced or story-focused experience.
💡 Beginner Tips
- Back up your save before installing, as difficulty mods can alter balance significantly.
- Check the mod's forum posts for any known issues or compatibility patches with other gameplay mods.
- Consider starting a new playthrough to experience the full effect of the new enemy placements.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- Lightboom
- Version
- 0.4.1
- Downloads
- 35,637
- Endorsements
- 552
- Category
- Gameplay
- Created
- 9/10/2023
- Updated
- 3/29/2024
🔧 How to Install Baldurs Gate 3 Mods
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Visit the official mod page for specific installation instructions for this mod.
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