Dark Knight - A FFXIV Inspired Class

⭐ — (9 endorsements) 📥 649 downloads 📌 v1 📅 4/16/2026
🟡 Updated this year

By SuperVertigo · Classes

⬇ Download Mod Source: Nexus Mods 📅 Updated: 5/9/2026 📅 Created: 4/16/2026
⚠️ Install Order · 2 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #167 of 397 Classes mods in this game by downloads

📋 About This Mod

Wield a blade of vengeance.

Battle alongside your emotions, wielding a righteous blade of indignation.

This is a melee class, focused on reducing damage and supporting your team with damage reduction while also dealing damage. Based on the Dark Knight tank class from Final Fantasy 14.

Syphon Strike: Deals weapon damage to an enemy

Unleash: Deals necrotic half weapon damage to enemies around you.

Souleater: Strike a target, healing 1d6 upon hitting an enemy. If used after Syphon Strike, gain 20 Blood Gauge.

Grit: Taunt all enemies nearby at the start of each turn as long as Grit is active. Gain +2 to damage while active.

Release Grit: Stop taunting enemies

Unmend: Fire a dart of darkness, dealing 1d10 necrotic damage and goading the enemy, giving them disadvantage on other targets than the caster.

Low Blow: Stun an enemy for one turn. Useable once per short rest.

Flood of Darkness: Deal an additional 1d8 necrotic damage to enemies in a line. Grants Darkside, giving an additional 2 damage to all attacks until the end of your next turn. Costs 50MP

Reprisal: -2 to attack rolls to all enemies nearby for two turns. Useable once per combat.

Blood Weapon: Grants 3 stacks of blood weapon, making your next 3 melee attacks give 10 blood gauge and 20 MP.

Shadow Wall: Reduces all damage by 3 for 5 turns.

Stalwart Soul:  Deals an additional necrotic half weapon damage to enemies around you. Gain 10 MP and 20 Blood Gauge.

Edge of Darkness: Deal an additional 2d10 necrotic damage to a target. Grants Darkside, giving an additional 2 damage to all attacks until the end of your next turn. Costs 50MP

Dark Mind: Grants resistance to damage done by spells, and reduces damage taken by melee attacks by 1for three turns.

Shadowstride: Teleport to an ally, costs 20MP

Salted Earth: Deal 2d8 necrotic damage each turn to enemies in an area. Area is considered difficult terrain for enemies and lowers the Constitution of enemies by 2.

Abyssal Drain: Deals an additional 1d8 necrotic damage to enemies nearby, healing you by 2d12. If used, Carve and Spit cannot be used during the current combat. Useable once per combat.

Carve and Spit: Deals an additional 2d10 necrotic damage to a target, healing you by 2d12. If used, Abyssal Drain cannot be used during the current combat. Usable onc per combat.

Bloodspiller: Deals an additional 3d10 necrotic damage to a target and causes them to bleed for three turns. Costs 50 blood gauge.

Quietus: Deals 3d6 necrotic damage to enemies nearby and

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
SuperVertigo
Version
1
Downloads
649
Endorsements
9
Category
Classes
Created
4/16/2026
Updated
5/9/2026

🔧 How to Install Baldurs Gate 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Baldurs Gate 3 →

Visit the official mod page for specific installation instructions for this mod.

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