Cunning Strike and UA6 Swashbuckler
🟡 Updated this year⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #19 of 404 Classes mods in this game by downloads
📋 About This Mod
Contains selected Rogue features from Player's Handbook Playtest 6 for the 2024 D&D rules.
Main Mod: Sneak Attack and Cunning Strike
This mod replaces BG3's Sneak Attack with an improved version containing bug fixes and additional functionality to bring it closer to D&D.
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[]Sneak Attack can now be used both once on your own turn and once on another character's turn if you can get a reaction attack (as in D&D.)[/]
[]Sneak Attack used from the action bar no longer consumes the Sneak Attack attempt if you miss.[/]
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[]The reaction is no longer blocked by invisibility or appearance-changing effects that let you keep your weapons.[/]
[]The reaction no longer applies damage riders, regardless of difficulty (BG3 only behaves correctly in Honour mode.)[/]
For some cases where it's not possible/feasible to implement off-turn Sneak Attacks in BG3 that would exist in D&D, they are approximated by allowing two Sneak Attacks on your turn instead.
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[]If you were given a delayed reaction attack from the Commander's Strike maneuver.[/]
[]You can't hold your action in BG3, but this mod adds a "Hold Sneak Attack" option that becomes available when you have an action and reaction available but are out of Sneak Attack uses (such as when affected by Haste or Action Surge and having already used Sneak Attack.) It can be used to gain early access to the upcoming reaction sneak attack but will block movement, non-actions, and Extra Attack, as those would not be available off your turn.[/]
Also includes the Cunning Strike feature:
Rogue Level 5: Cunning Strike
You have developed cunning ways to use your Sneak Attack. When you deal Sneak Attack damage, you can add one of the following Cunning Strike effects. Each effect has a die cost, which is the number of Sneak Attack damage dice you must forego to add the effect. You remove the die before rolling, and the effect occurs immediately after the attack’s damage is dealt. For example, if you add the Poison effect, remove 1d6 from the Sneak Attack’s damage before rolling.
If a Cunning Strike effect requires a saving throw, the DC equals 8 + your Proficiency Bonus + your Dexterity modifier.
Disarm (Cost: 1d6). The target must succeed on a Dexterity saving throw, or it drops one item of your choice that it’s holding.
Poison (Cost: 1d6). You add a toxin to your strike, forcing the target to make a Constitution saving throw. On a failed save, the target has the Poisoned condition for 1 minute. At the end of each of its turns, the Poisoned target can repeat the save, ending the effect on itself on a success. To use this effect, you must
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[]If you were given a delayed reaction attack from the Commander's Strike maneuver.[/]
This mod enhances the Rogue class in Baldur's Gate 3 by allowing players to trade Sneak Attack damage dice for secondary effects, while also fixing bugs to make Sneak Attack work off-turn and with Commander's Strike. It includes an optional UA6 Swashbuckler subclass for those wanting more options.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 884 endorsements and over 320k downloads.
- Fixes a frustrating bug where Sneak Attack didn't trigger off-turn or with Commander's Strike.
- Adds meaningful tactical choices to Rogue gameplay with the dice trade-off mechanic.
⚠️ Cons
- No detailed documentation or install instructions provided by the author.
- Optional Swashbuckler subclass is based on Unearthed Arcana, which may not be balanced for all campaigns.
- Requires a mod manager for proper installation, which might be a hurdle for new modders.
For Baldur's Gate 3 players who love playing Rogues and want more tactical depth in combat. Also for those who want to fix the Sneak Attack bug and try out a new subclass. Skip if you prefer vanilla Rogue mechanics or don't use mod managers.
💡 Beginner Tips
- Use a mod manager like Vortex to install and manage this mod to avoid load order issues.
- If you're using the Swashbuckler subclass, test it in a low-stakes fight to see how it feels before committing to a playthrough.
- Make sure your game is updated to the latest patch to ensure compatibility with the mod's bug fixes.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- wesslen
- Version
- 1.6.1
- Downloads
- 320,237
- Endorsements
- 884
- Category
- Classes
- Created
- 7/8/2023
- Updated
- 4/12/2026
🔗 Required By 1 Mod
These mods list this mod as a dependency.
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