Crystal Guardian Class (WIP)

⭐ — (5 endorsements) 📥 323 downloads 📌 v0.6 📅 3/23/2025
🟠 Updated over a year ago

By Omegar3fisch · Classes

⬇ Download Mod Source: Nexus Mods 📅 Updated: 3/23/2025 📅 Created: 3/23/2025
⚠️ Install Order · 2 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #138 of 503 Classes mods in this game by downloads

📋 About This Mod

Adds the Crystal Guardian class to the game. A homebrewclass with 3 subclasses, using its owns spells in addition to normal actions in battle.

Installation: Needs ScriptExtender and ImprovedUI. ImprovedUI Assets for class icons. Unlocklevelcurve (for progression till 20, but not refined yet!!!)

Crystal Guardian (CG)

Disclaimer: I made this mod a year ago and have alot to do currently, so Im not sure how active the development will be in the next few months. I plan on adding alot more spells, as the class really needs them, but for now it is only the class with a handfull of spells. Have fun :)


Crystal duality: The class main feature is the ability to cast the spells of the class additionally to your normal actions and that it uses a pool of energy instead of Spellslots (like the alternative rule for Sorcerers in 5e DM guide).

New Spell type: Charge Spells - These spells take a few turns to cast, but in exchange unleash powerful effects.

These spells have three parts:

Initiator(to start the charging process), Charge(to generate charge) and the spell itself:


Subclasses at 1st Level:

• Attacker: Subclass with a martial focus.

• Defender: Gain defensive abilities.

• Weaver: Trade your ActionPoints for crystal duality actions and increases the range of your CG spells

Proficiency with:

-Wisdom Savingthrows, Dexterity Savingthrows

-Simple Weapons

-Light and Medium Armour

-2 weapons of choice.

-Skill proficiency in one: Athletics, Acrobatics, History, Animal H., Survival, Intimidation

Progression fully supported till level 12. WIP as not many spells have been implemented yet. Progression till 20 planned but only partially implemented.

Spell modifier: You can select modifiers for your CG spells at certain levels. These can be chosen multiple times to increase their

• Fastcast: Gain additional charge for your chargespells when casting the initiator spell.

• Ecocast: Restores up to 1 Energy per level after casting a CG spell.(spells with less costs only restore up to the cost)

• Followcast: +1 to attackrolls for spells, after an attack.

• Speedcast: Regain 10% of your spent movement after casting a spell.

• Repeatcast: Apply a Debuff with your Abilities that require a duality charge. The Debuff deals damage based

on the duration, on targets turn. (gets removed after not attacking the same target for a turn)

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
Omegar3fisch
Version
0.6
Downloads
323
Endorsements
5
Category
Classes
Created
3/23/2025
Updated
3/23/2025

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