Combat Actions
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.5% endorsement rate
- 🏆 #306 of 515 Gameplay mods in this game by downloads
📋 About This Mod
V1. 20 Fix: Haste/Speed potions work per honormode rules.
V1. 19 Amend: added the old version of jump for players to use.
V1. 18 Fix: shove works with extra attack (Credit: wesslen mod)
V1. 17 Fix: you can now jump between using extra attack
V1. 16 Add: Throw Using Dex added to hotbar (combat log will how the str mod is removed and dex mod is added).
V1. 15 Fix: Shove extra attack, now only works if you have extra attack! (thanks Sumradagnoth)
V1. 14 Fix: Shove works as intial attack to proc extra attack
V1. 13 Fix: Help Attack Action remove IsHarmful property
V1. 12 Fix: remove unlimited Gith jumping
V1. 11 Fix: remove unlimited jumping with Enhanced Jump
V1. 10 Fix: Target_Shove_Prone and Target_Shove
V1. 09 Fix: bestow curse left over from testing
V1. 08 Fix: extra attack with shove actions
V1. 07 Add: change dodge animation, change how the spells are unlocked, so only characters can get them
V1. 06 Add: using honormode extra attack; ShieldMaster Feat gets a BA shove and shove prone (one icon will be in temporary section of UI).
V1. 05 Change: removed the jump onceperturn (i know, player request) ; Scratch can use the help action.
V1. 04 Change: If you have the LONG_JUMP status you get a temporary Jump skill.
V1. 03 Fix: Dodge description and effects looks like blur effect (unless the is a better option in game?)
V1. 02 Add; Shove Prone action. Shove away and Shove prone can be used as part of extra attack
V1. 01 Summons/ Companion animal can use Help Distract enemy.
Note: pics/ vids from EA version
Help Distract enemy: as an action you can give advantage for your allies once to attack an enemy.
Jump: It only costs movement.
Dodge: added
Shove:
changed to a full action.
Combat Actions rebalances the action economy to align with D&D 5e rules: Shove becomes a full action, Help can distract enemies, and Jump only costs movement. It also adds a dodge mechanic and fixes Haste/Speed potions to work per Honor Mode rules. Ideal for players seeking a more tactical, tabletop-inspired combat experience.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 337 endorsements and over 62k downloads.
- Brings D&D 5e action economy to the game for a more tactical feel.
- Includes a dodge mechanic that adds depth to combat.
⚠️ Cons
- Last updated in December 2024 — may not be compatible with future patches.
- No detailed documentation or install instructions provided.
- Changes core mechanics, so it may conflict with other gameplay mods.
For Baldur's Gate 3 players who want a more faithful D&D 5e combat experience, especially those who find the base action economy too forgiving. Also great for tacticians who enjoy using Help and dodge to gain an edge. Skip if you prefer the vanilla action economy or want a mod with extensive documentation.
💡 Beginner Tips
- Since this mod alters core combat actions, test it in a low-stakes fight first to get a feel for the new action economy.
- If you use other gameplay mods, check load order to avoid conflicts with action-related changes.
- Remember that Shove now costs a full action, so use it strategically rather than as a free repositioning tool.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- LostSoulMan
- Version
- 1.20
- Downloads
- 62,178
- Endorsements
- 337
- Category
- Gameplay
- Created
- 4/2/2021
- Updated
- 12/24/2024
🔧 How to Install Baldurs Gate 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Baldurs Gate 3 →
Visit the official mod page for specific installation instructions for this mod.
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