Circle of the Eco Warriors Druid Subclass
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #290 of 322 Classes mods in this game by downloads
📋 About This Mod
Important Note: If you have multiple Druid subclasses installed, please move this to the bottom of the load order if it's not showing up.
Level 2:
Eco Stance: During combat, you can expend a Bonus Action and a Wild Shape Charge to enter an Eco Stance. You can only enter the stance if you're wielding a melee weapon that Druids are proficient with in your main hand: Club, Dagger, Mace, Quarterstaff, Scimitar, Sickle, or Spear. The stance lasts for ten turns. You gain the following benefits while in the stance.
+3 meters movement
Temp HP equal to 2*Druid Level
Weapon's damage die increases to 1d8 (1d10 at Level 6, and 1d12 at Level 10)
Use Wisdom Modifier for Attack and Damage rolls
Reaction to make a melee attack against an enemy who enters your weapon's reach
At level 10, you also gain advantage on Concentration Saving Throws
Heavy Armor Proficiency
Level 6:
Extra Attack: You can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.
Level 10:
Eco Weapon: Use a Bonus Action to imbue your weapon with elemental power. It receives a +1 bonus to Attack and Damage Rolls and deals an additional 1d4 damage of your choice. You also gain resistance to the damage type that you choose. You can use your bonus action on subsequent turns to choose a different damage type/resistance.
Damage/Resistance Choices: Acid, Cold, Fire, Lightning, and Thunder
1st Level Spells: Thunderous Smite, Searing Smite
2nd Level Spells: Aid, Magic Weapon
3rd Level Spells: Elemental Weapon, Warden of Vitality
4th Level Spells: Fire Shield, Stoneskin
5th Level Spells: Flame Strike (10d6 fire damage), Destructive Wave (10d6 thunder damage)
Special thanks to Meandmine for helping out with the Spell List.
Circle of the Eco Warriors is a homebrew Druid subclass for Baldur's Gate 3 that replaces Wild Shape with an Eco Stance, enabling melee combat. It's for players who prefer martial druids over animal forms. With 26 endorsements and recent updates, it's a niche but functional choice.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Fills a niche for druids who want to fight in melee without shapeshifting
- Recent update (August 2024) suggests active maintenance
- Small but present community (26 endorsements, 1,118 downloads)
⚠️ Cons
- Low endorsement count (26) means it's not widely tested
- Homebrew balance may not match official subclasses
- No detailed documentation on how Eco Stance works in-game
For Druid players who prefer martial combat over animal forms and want a homebrew twist. Skip if you're looking for polished, official-style subclasses or if you enjoy Wild Shape mechanics.
💡 Beginner Tips
- Check the mod's page for any required mod framework or script extender, as many BG3 mods need them.
- Since it's a subclass mod, make sure to level a Druid to access it and test in a new playthrough to avoid conflicts.
- Read the mod's comments section for player feedback on balance and bugs before committing.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- YouMeAndBG3
- Version
- 1.1
- Downloads
- 1,118
- Endorsements
- 26
- Category
- Classes
- Created
- 8/3/2024
- Updated
- 8/6/2024
🔧 How to Install Baldurs Gate 3 Mods
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