Better Topbar
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.7% endorsement rate
- 🏆 #8 of 82 User Interface mods in this game by downloads
📋 About This Mod
Better Topbar
Q (Patch 7): Do I still need to put mods to Override/mark them as replacer?
A: Strictly saying there is no more "Override" thing, all my mods will be active and should be in the list (be it main list of in-game MM or whatever happen to
Active Mods of BG3MM), unfortunately. Either this or loose files - that is an option for SOME mods, but I would try to avoid it altogether.
Q (Patch 7): Was meta data change?
A: All mods ported to patch 7 have UUID different from those in old versions. This shouldn't be an issue, since normally my mods were in Overrides and your modsettings didn't have them, with UUID, in the list.
Q (Patch 7): Which of your mods are official?
A: All my mods except three are official - that means you won't see additional warnings and popups from the game. But there will be official mods on mods.io (MM will provide full access to them from the game, you will see thumbnails, screenshots and short desc) and official from Nexus (you won't see details about them in in-game MM and need to manually put their paks to Mods), otherwise they are equal. Only one version of the given mod will be presented on mods.io (for casual players and potentially console players), Nexus as previously will have all of them.
Q (Patch 7): What about those unofficial mods?
A: 3 mods which are not official are No Intro, Better Hints and New Loading screens and Better Map Icons. They technically can't be made official right now. You will see warning triangle near them (as for all 3rd party mods) and game will be asking if you are sure about enabling them when loading your save. They work properly, its just how in-game MM treat them rn.
Q (Patch 7): Were requirements changed?
A: Good part of mods (Better Inv UI, Better Hotbar, Dynamic Sidebar, Better Tooltips, Better Map, Damager Preview 2, Better Combat Log, Better Topbar, Better Target Info, CDPR) have Improved UI as a dependency. Since toolkit doesn't provide ways to release official mods under the same ls:state of statemachine, we were needed to split them ma
Better Topbar tightens the initiative tracker and adds more combatant info. A UI polish mod for players who want cleaner combat readouts. With nearly 5,000 endorsements and over 730,000 downloads, it's a proven favorite.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust: 4,985 endorsements and 731k downloads.
- Directly improves combat readability with a tighter tracker.
- Lightweight UI tweak that doesn't overhaul the whole interface.
⚠️ Cons
- No screenshots or install notes provided by the author.
- Last updated April 2025 — could break with future game patches.
For players who find the default initiative tracker clunky and want a cleaner, more informative combat display. Skip if you're happy with the vanilla UI or want full-scale overhauls.
💡 Beginner Tips
- Check the mod page for any required dependencies before installing.
- If using a mod manager, enable the mod and test in a quick battle to see the new tracker.
- Since it's a UI mod, it should be compatible with most gameplay mods, but test with your load order.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- Caites
- Version
- 1.2.9
- Downloads
- 731,681
- Endorsements
- 4,985
- Category
- User Interface
- Created
- 9/30/2023
- Updated
- 4/15/2025
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Baldurs Gate 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Baldurs Gate 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Baldurs Gate 3 commands, item IDs, and more.
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