Awakened Blood of Lathander
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #163 of 515 Gameplay mods in this game by downloads
📋 About This Mod
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[]Sunbeam can be re-cast for ten turns[/]
[]Lathander's Blessing gets an icon[/]
- []Burning Crusade: Destroying undead and fiends reinforce the weapon. [/]
The Slain Heretics stacks are stored and visible on the weapon.
There are 13 steps for the increase in damage:
1 - 1d2 - 1d3 - 1d4 - 1d5 - 1d6 - 1d7 - 1d8 - 1d9 - 1d10 - 1d11 - 1d12 - Awakened
(the die values that don't exist in the game are closely approximated using other dice)
Every 12 stacks you get to the next step. So to get to Awakened, you need to reach 144 stacks of Slain Heretics.
This damage also applies to the weapon's Sunbeam.
Awakened version:
- []Burning Crusade: The Blood boils with zeal, the mace deals 1d12 + Wisdom modifier Radiant damage on impact. [/]
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[]Dawn's Echo: When you deal damage with this weapon, the light of dawn echoes through the strike, allowing you to cast Sunhallowed Arrow as a bonus action.[/]
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[]Sunhallowed Arrow: a cantrip, basically it's a Radiant Eldritch Blast. It is affected by Potent Spellcasting.[/]
Path of Undeath interaction:
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[]Sacrilege: Wielding the weapon as an undead will deal 1d6 Radiant damage every turn, 1d12 for the Awakened variant.[/]
As a Vampire Ascendant, you can now try to absorb the mace and assimilate the divine blood in it. If you suceed, you will get:
- []Halo of Corrupted Light: Shed unholy presence in a 6m radius. [/]
Radiant damage inflicted to you will be reflected twofold as Necrotic damage to the attacker.
Absorbing the regular mace grants you Rampant Slaughter, and converts the Slain Heretics to the new system.
Reaching the maximum gives you the same benefit as if having absorbed the Awakened variant.
[]Rampant Slaughter: Killing humanoids and Celestials reinforce the tainted divine blood in you. [/]
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[]Sacrilege: Wielding the weapon as an undead will deal 1d6 Radiant damage every turn, 1d12 for the Awakened variant.[/]
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[]Sunhallowed Arrow: a cantrip, basically it's a Radiant Eldritch Blast. It is affected by Potent Spellcasting.[/]
This mod enhances the Blood of Lathander mace in Baldur's Gate 3, making it scale with your character's level and eventually 'awaken' to a more powerful state. It's a focused gameplay tweak for players who want to keep using this iconic weapon throughout the game.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 440 endorsements, so it's well-received.
- High download count (125k+) shows it's popular among players.
- Simple concept: turns a fixed weapon into a scaling one, perfect for long playthroughs.
⚠️ Cons
- Last updated in July 2026, but no confirmation of compatibility with the latest game patches.
- Only affects one weapon, so it's a niche mod for those who specifically want to use Blood of Lathander.
For Baldur's Gate 3 players who love the Blood of Lathander mace but hate outgrowing it. If you're doing a full playthrough and want your iconic weapon to stay relevant, this is for you. Skip if you want broader gameplay overhauls or don't care about this specific weapon.
💡 Beginner Tips
- Make sure you have the Blood of Lathander in your inventory before installing, as the mod modifies that specific item.
- If you're using other mods that alter the Blood of Lathander, load this one after them to avoid conflicts.
- Check the mod's page for any updates or patches if you're on a newer game version.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- Siael
- Version
- 1.11.4
- Downloads
- 125,753
- Endorsements
- 440
- Category
- Gameplay
- Created
- 10/1/2024
- Updated
- 7/4/2026
🔧 How to Install Baldurs Gate 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Baldurs Gate 3 →
Visit the official mod page for specific installation instructions for this mod.
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