Astral Archive - Asset Library
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.8% endorsement rate
- 🏆 #4 of 16 Resources mods in this game by downloads
📋 About This Mod
This is an Asset Library. It does nothing on it's own.
If you were not directed to download it by another Mod, there is no point in doing so.
This library contains assets - shaders, textures, meshes, icons, and whatever else - that I utilize in more than one Mod.
They are implemented this way so they don’t need to be included in every single Mod that uses them, which saves space, and
is overall a better way to do things for both performance reasons (for the user) and upkeep reasons (for both users and me).
Other Mod authors can reference these assets! Please use them if you’d find them useful.
If another Mod requires the Arstral Archive, you can install it like any other Mod.
There is no point in installing it if it isn’t a requirement. It will do nothing on it’s own.
Please make sure the Archive is loaded above any Mod requiring it.
Otherwise, load order isn’t important for this Mod.
Currently, the archive only includes shaders.
More assets will be added to the archive as needed, and the page will be updated accordingly.
ASTRL_BASE_GM_Pulse_VT
Dyable version of the vanilla shader Base_GM_Pulse_VT.
Path: Public/ASTRL_AstralArchive/Assets/Materials/ASTRL_BASE_GM_Pulse_VT.lsf
A simple VT shader with glowmap and pulse support.
ASTRL_BASE_GradientMapping_2G_VT
Dyable version of the vanilla shader Base_GradientMapping_2G_VT.
Path: Public/ASTRL_AstralArchive/Assets/Materials/ASTRL_BASE_GradientMapping_2G_VT.lsf
A VT shader that supports two gradient maps for color overlays.
ASTRL_BASE_GradientMapping_2G_GM_VT
Dyable version of the vanilla shader Base_GradientMapping_2G_GM_VT.
Path: Public/ASTRL_AstralArchive/Assets/Materials/ASTRL_BASE_GradientMapping_2G_GM_VT.lsf
A VT shader that supports two gradient maps for color overlays as well as a glowmap.
ASTRL_BASE_GM_Pulse_Bouncing_AlphaTest_VT
Dyable version of the vanilla shader Base_GM_Pulse_Bouncing_AlphaTest_VT.
Path: Public/ASTRL_AstralArchive/Assets/Materials/ASTRL_BASE_GM_Pulse_Bouncing_AlphaTest_VT.lsf
A unique VT shader that supports glowmap and pulse, as well as “bouncing” movement via vertex color.
The original is used by various Mindflayer environmental assets as well as Balduran’s Giantslayer.
Astral Archive is a resource pack by Astralities containing visual assets like textures, meshes, and shaders. It's primarily for the author's own mods but open for others to use. With 96 endorsements and 12,618 downloads, it's a niche but popular resource for modders.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid download count (12,618) shows modders are actually using it.
- Open license for other modders to use assets in their projects.
- Focused on visual assets, so it's a one-stop shop for textures and meshes.
⚠️ Cons
- Only 96 endorsements — a small fraction of downloaders actually endorse.
- Last updated March 2026 — may not be actively maintained.
For mod authors who need ready-made visual assets for their projects. Skip if you're a player looking for gameplay changes — this is a resource pack, not a gameplay mod.
💡 Beginner Tips
- If you're a mod author, check the file structure to see how assets are organized.
- Since it's an asset library, you'll need to integrate the files into your own mod project manually.
- Look at the author's other mods to see how they use these assets in practice.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- Astralities
- Version
- 1.0
- Downloads
- 12,618
- Endorsements
- 96
- Category
- Resources
- Created
- 3/26/2026
- Updated
- 3/26/2026
🔧 How to Install Baldurs Gate 3 Mods
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