Alternate Fighter Subclass Compatibility Patches

⭐ — (38 endorsements) 📥 2,934 downloads 📌 v1.0 📅 12/12/2023
⚪ Last updated 2023

By SkyeBorne · Classes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/15/2023 📅 Created: 12/12/2023
⚠️ Install Order · 3 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗
3📦 Alternate Fighter Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #14 of 322 Classes mods in this game by downloads

📋 About This Mod

Description

This is a series of patches to allow subclasses from Laserllama's Alternate Fighter that already have mods for the 5e versions of the subclass to integrate and be compatible with Buns' Alternate Fighter mod and receive the appropriate exploits and abilities as they level.

The currently released patches are:

For both versions of Sumradagnoth's Arcane Archer one without Ever Ready Shot and one which unlocks it at level 10 to fit into BG3's leveling system. Both of these patches use the Sylvan Archer Exploit progression from the Alternate Fighter homebrew.

The enhanced progression version of Wesslen's Echo Knight which fits all features into BG3's levels. I have not released a version with the RAW progression as currently Alternate Fighter cannot level that high and I wanted to stick to the versions by the original creators. This patch uses the Shadowdancer Exploit progression from the Alternate Fighter homebrew.

While both of the above Alternate Fighter versions do have progression and other minor changes from 5e this is simply a patch to make both mods work together properly. I have changed no effects and have not altered what level you receive what abilities so you will recieve and select exploits at the level described in the Alternate Fighter homebrew and receive subclass abilities and effects as per 5e or where the original author deviated.

Bonnaventura's Samurai subclass as well as his Samurai Shogun variant using the Ronin Exploit progression from Alternate Fighter. In addition as I find Samurai very underwhelming when limited to 12 levels and since Alternate Fighter cannot presently pass level 12 I have also moved Rapid Strikes from 15 down to 12 in the regular version as a capstone to the class. Normally I don't like changing other creators works but as this mod is no longer being supported or worked on I felt I needed to give it something to enhance it. Only use one of the two patches as they will overwrite one another.

Rune Knight originally by Nevak and then updated and fixed by Dragonify03. This patch is based on Runecarver and does not receive any extra Exploits but can still pick Exploits at levels 2,3,5,7,9, and 11. In addition as the original mod's saving throws on it's runes did not work properly they now use your Exploit DC (8+Proficiency+The higher of Strength and Dexterity)

At user request I have also started adapting subclasses that don't have Alternate Fighter versions the current patches for these are:

DarkFieryVortex's Brute (UA) subclass, as this has no source material to go off of I had to choose exploits that I thought fit the theme and class fantasy. To that end the Brute recieves Commanding Presence and Ruthless Strike at level 2, Concussive Blow and Rending Strike at level 5, and Disorienting Blow at

🤖 AI-enhanced — based on mod data

This compatibility patch bridges Castar's Alternate Fighter mod with six popular fighter subclasses: Echo Knight, Arcane Archer, Rune Knight, Samurai, Psi Warrior, and Brute. It's a niche utility for players who want to combine these subclasses with the Alternate Fighter overhaul. With 38 endorsements and 2,934 downloads, it's a small but functional addition.

✨ Key Features

Adds compatibility between Alternate Fighter and Echo Knight subclass
Adds compatibility between Alternate Fighter and Arcane Archer subclass
Adds compatibility between Alternate Fighter and Rune Knight subclass
Adds compatibility between Alternate Fighter and Samurai subclass
Adds compatibility between Alternate Fighter and Psi Warrior subclass
Adds compatibility between Alternate Fighter and Brute subclass

📊 Pros & Cons

✅ Pros

  • Covers six popular subclasses in one patch, saving you from hunting down multiple fixes
  • Decent download count (2,934) shows other players are using it
  • Author clearly enjoys the mods they're patching, so the compatibility is likely well-tested

⚠️ Cons

  • Only 38 endorsements—small user base, so bugs might not be widely reported
  • Last updated December 2023—could be outdated if the base mods have changed since
🎯 Is This For You?
For Baldur's Gate 3 players who use Castar's Alternate Fighter and want to add one of the six listed subclasses without conflicts. If you're not using Alternate Fighter or those subclasses, this mod does nothing for you.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have the Alternate Fighter mod installed first, then drop this patch into your Mods folder
  • Load this patch after the subclass mods in your load order to ensure compatibility
  • If you're using a mod manager, enable this patch last to override any conflicting files

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
SkyeBorne
Version
1.0
Downloads
2,934
Endorsements
38
Category
Classes
Created
12/12/2023
Updated
12/15/2023

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