Alternate Fighter Feats

⭐ — (9 endorsements) 📥 322 downloads 📌 v1.0.0.0 📅 6/3/2024
⚪ Last updated 2024

By GasepR · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 6/19/2024 📅 Created: 6/3/2024
⚠️ Install Order · 2 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #139 of 516 Gameplay mods in this game by downloads

📋 About This Mod

Adds alternate versions of the Great Weapon Master, Sharpshooter, and Heavy Armor Master feats, slightly adjusting their effects and tying their progression to the proficiency bonus.

This is my first mod and I'm bad at English, so please don't judge too harshly, but I'll be glad for any constructive criticism!

I added 3 feats that are alternate versions of Great Weapon Master, Sharpshooter and Heavy Armor Master:

Great Weapon Master → Great Weapon Mastery:

  • []Great Weapon Master: Bonus Attack → Great Weapon Mastery: Furious Pressure (Nothing has changed, it works the same as before).

    []Great Weapon Master: All In → Great Weapon MAstery: Strike On The Spot!

    When attacking with a melee weapon that you are proficient with and wielded with a two-handed grip, the attack rolls take a penalty equal to your proficiency bonus, but the damage increases by twice your proficiency bonus.

    Example: You are a level 4 Fighter, your Proficiency Bonus - 2, your Strength is 16, and you fight with a Greatsword. You make an attack and roll a 15 on a d20. In this case, you must add 5 (Strength + Proficiency Bonus) to attack roll, but you have Great Weapon Mastery: Strike On The Spot activated. In this case, you add 3 (Strength + Proficiency Bonus - Proficiency Bonus) to the 15. Total 15 + 3 (Attack roll + Modifier) = 18.
    You roll a 3 and 3 on a 2d6 (greatsword damage dice), you also add 7 to the damage (Strenght + 2Proficiency Bonus). Your total damage will be 13 (6 - weapon damage + 3 - strength + 4 - proficiency bonus2).

    Sharpshooter → Keen Eye:

    • []Sharpshooter: Low Ground → Keen Eye: Don't Care About Obstacles! (Nothing has changed, it works the same as before).

      []Sharpshooter: All In → Keen Eye: All In.

      Ranged weapon attacks with weapon you are proficient with use suffer a penalty equal to your proficiency bonus on attack rolls, but deal additioanl damage equal to twice your proficiency bonus.

      Example: You are a level 4 Fighter, your Proficiency Bonus - 2, your Proficiency Bonus - 2, your Dexterity is 16, and you fight with a Longbow. You make an attack and roll a 13 on a d20. In this case, you must add 5 (Dexterity + Proficiency Bonus) to attack roll, but you have Keen Eye: All In activated. In this case, you add 3 (Dexterity + Proficiency Bonus - Proficiency Bonus) to the 13. Total 13 + 3 (Attack roll + Modifier) = 16.
      You roll a 5 on a d8 (longbow damage dice), you also add 7 to the damage (Dexterity+ 2Proficiency Bonus). Your total damage will be 12 (5weapon damage + 3 - dexterity + 4proficiency bonus2).

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
GasepR
Version
1.0.0.0
Downloads
322
Endorsements
9
Category
Gameplay
Created
6/3/2024
Updated
6/19/2024

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