5e Cleric Subclasses Combined
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #50 of 404 Classes mods in this game by downloads
📋 About This Mod
Q: What is different about this combined mod vs the "official" one?
A: The Nexus version uses Script Extender to achieve more accurate ability functionality when I am not happy with how things work using purely stats.
Q: Where is xyz Domain?
A: Tal'dorei domains are planned for the future.
Q: Do I still need Community Library + Compatibility Framework for this specific mod?
A: Yes
Q: What is the base mod requirements I need for this to to work?
A: Bare minimum is Script Extender and some Level 20 mod (I test with and use Expansion) if you want to advance beyond 12th level... unless stated otherwise in the subclass description articles.
Q: What does compatibility with the well known spell mods look like?
A: New spells will generally be added to my mod first, and then removed once 5e Spells or Mystra's Spells has them included. The Nexus version will maintain compatibility with 5e Spells, and the mod.io version will be compatible with Mystra's Spells.
Full Implementation Details and Mechanics
Full Implementation Details and Mechanics
Full Implementation Details and Mechanics
Full Implementation Details and Mechanics
Full Implementation Details and Mechanics
Full Implementation Details and Mechanics
This mod adds six Cleric subclasses from D&D 5e to the game: Arcana, Forge, Grave, Order, Peace, and Twilight. It implements them faithfully to the source material, aiming for close to 100% Rules as Written. With 649 endorsements and over 210k downloads, it's a popular choice for players wanting more Cleric variety.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust with 649 endorsements and over 210k downloads.
- Faithful to D&D 5e source material, aiming for close to 100% Rules as Written.
- Adds six subclasses in one mod, giving Clerics tons of new build options.
⚠️ Cons
- Last updated in February 2026 — may not be compatible with future game patches.
- Requires the base game and possibly other mods for full functionality, but none are listed.
For D&D 5e fans who want to bring tabletop Cleric domains into the game with high fidelity. Also for players who want more subclass variety without juggling multiple mods. Skip if you prefer homebrew or heavily modified subclasses.
💡 Beginner Tips
- Check the mod's page for any required dependencies or load order notes before installing.
- If you're using a mod manager, let it handle the installation to avoid file conflicts.
- Test the new subclasses in a new character to see if they fit your playstyle.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- Sumradagnoth
- Version
- 1.6.2.1
- Downloads
- 210,105
- Endorsements
- 649
- Category
- Classes
- Created
- 4/22/2025
- Updated
- 2/14/2026
🔗 Required By 1 Mod
These mods list this mod as a dependency.
🔧 How to Install Baldurs Gate 3 Mods
Download from Nexus.
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