WARLORD - Combat Enhanced
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #4 of 10 Gameplay mods in this game by downloads
📋 About This Mod
WARLORD - a multi-aspect mod that is meant to make the in-game combat experience challenging yet still retain the feeling of power. Combat has been reworked with a gradual and reasonable difficulty curve that includes - enemy move
WARLORD - Combat Enhanced
Warlord Changes
Archetypes (Enemy types)
- Possible moves against enemies have been reworked. Combat resistances and immunities are listed in the Info Folder.
- For ease of understanding, there are two enemy types, Guard and Brass
Guard - Militia, Regulars, Scouts
Brass - Officers, Brutes, Jagers
British, American, Mercenary, Navals - All use these 6 basic types.
Guard
All Guard types have different move resistances but are all vulnerable to counter tool.
All Guard can be used as human shield and be ground killed.
Only one guard (and the only enemy) vulnerable to counter kill is Militia.
Only one guard (and the only enemy) vulnerable to chain kill is the Scout. This was done to allow double tool kills (Double Pistol Kill,
Double Rope Kill, while in a kill streak), challenge yourself to perform this move.
Regulars are immune to contextual kills.
Brass
All Brass are now boss type enemies and have different move resistances as well as immunities.
All Brass are immune to: Chain Kill, Ground Kill, Counter Kill, Human Shield, Counter Steal, Counter Tool, Poison Dart Immunity and NPC Assassination
Brutes are immune to: Player Assassination, NPC Assassination, Explosion Damage, NPC Damage.
Jagers have the same immunities as Brutes but don't have explosion resistance.
Officers have only one immunity: NPC Assassination.
Fight Settings - Combat Speed and Other Misc Changes
Combat pacing will be much faster now.
Weapon speed (attack animation and counter animation) has been increased by 70% - Necessary increase as vanilla weapon speed is too slow and cannot
keep pace with increased fighting speed. This change makes the difference between weapons so much more apparent and is immersion friendly.
Decreased - Double Counter Open Window Ratio
Decreased - Counter Grab Window Time
Decreased - Counter Grab Button Mash Count from 3 to 2
Increased - Amount of enemies in the player ring to 10 as opposed to 3
Increased - considerably the slow motion duration of the final kill
Decreased - considerably the counter slow motion duration - barely noticeable now
Increased - time for parry engage to 1 second
Removed - counter time after the counter animation (grace period for counter moves), decide counter moves during the animation
Decreased - time for counter horse charge from 3 to 1 second
📊 Mod Details
- Game
- Assassinscreediii Mods
- Author
- halfstate
- Version
- 1.0
- Downloads
- 542
- Endorsements
- 9
- Category
- Gameplay
- Created
- 1/21/2025
- Updated
- 1/21/2025
🔧 How to Install Assassin's Creed III Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Assassin's Creed III →
Visit the official mod page for specific installation instructions for this mod.
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