Just a few bugs

⭐ ⭐ (111 endorsements) 📥 4,332 downloads 📌 v4.0.0 📅 7/17/2022
⚪ Last updated 2023

By Charles71 · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/1/2023 📅 Created: 7/17/2022

🔍 Analysis

  • 👍 2.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #6 of 130 Miscellaneous mods in this game by downloads

📋 About This Mod

In the 23th century, humanity travels among the stars, terraforming and colonizing new planets, and Colonial Marines fight against hostile alien life forms with ineffective toy weapons.It's over! This mod changes the entire gameplay, but

This mod aims to transform the entire gameplay for a more intense and action-packed gaming experience. Weapons deal real damage, and your synthetic teammates are up to the toughest challenges.

When the player levels up, the system continuously increases the base damage of weapons up to +50%. In order to maintain the gaming experience, I recommend the following:

AIO version: beginner player, lower player level

Medal of Honor version: experienced player, higher player level

A partial list of changes:

  • []Player has more health (5000HP), increased stamina, increased melee attack damage.

    []Most of the player skills have been reworked. More damage, longer effective range, longer duration, shorter cooldown.

    []The Gunner's grenades are no longer just firecrackers.

    []Demolisher's missiles kill almost everything.

    []Doc has better healing abilities (8000 energy) and his abilities have a larger radius.

    []Recon's PUPS is not just a toy, the Guard Dog not only barks, but also bites.

    []The Technician was a character with weak weapons, now his Turret Guns make him deadly.

    []The Phalanx's shield is more resistant to damage.

    []The Lancer's beam is a deadly weapon, but difficult to aim.

    []The old Alpha and Beta have retired and are currently working in the armory. Instead, improved models entered service: Tinman and Marine Machine. They are stronger (10000 HP), smarter, faster and deadlier, but still annoying idiots! (Unfortunately, this cannot be changed.) Their self-healing ability is enhanced, but they are not immortal. Passive status still exists.

    []Hoenikker has more health (3000 HP) and a M41A2 pulse rifle. He fights better, but he didn't become a marine.

    []All firearms and explosives modified. More damage, more effective range, much more ammo, changed reload time, reduced recoil, reduced aiming sway, maximized ammo pickups. Headshot damage increased significantly. No more ineffective, useless weapons (Sniper rifles deal massive damage, but unfortunately are almost useless in this game.). All weapons kills. Kills enemies and kills your teammate or yourself if not used carefully. The Kramer pulse rifle already has medium optics.

    []Destructible barrels and gas tanks deal more damage when they explode.

    []All consumables changed. More damage, longer operating time, longer effective range.

    []Sentry Guns have 1 hour lifetime and have plenty of ammo. It won't stop in the mid-battle.

    []Stationary UA571 Sentry Guns have become killer weapons.

    []Reworked thermal and electric ammo effects.

    []Significantly increased the number of enemy units. Some Xenos gained more health. Xenos acid does more damage. Enemy synthetics have deadly weapons. No more "bulletproof" enemies.

    []Difficulty levels changed and rebalanced. Friendly fire is always present: casual 15%, standard 25%, intense 50%, extreme 75%, insane100%, hardcore 25%.

    []Difficulty Slider changed.

  • []Several descriptions have changed in the game, read them.

    The mod does not change the spawn location or order of the enemies, it only affects the population density. Sometimes it takes a long time to get them all. Be patient!

    Not everything is tested, it takes too much time, and there are too many options. Errors may occur.

    Please don't ask me to list all the changes!

    Available mod versions:

    • []AIO

    All ch

📊 Mod Details

Game
Aliensfireteamelite Mods
Author
Charles71
Version
4.0.0
Downloads
4,332
Endorsements
111
Category
Miscellaneous
Created
7/17/2022
Updated
5/1/2023

🔧 How to Install Aliens: Fireteam Elite Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Aliens: Fireteam Elite →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Aliens: Fireteam Elite commands, item IDs, and more.

Keep browsing — more Aliens: Fireteam Elite mods await

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