Timescale Customizer (Formerly Longer Nights)
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #33 of 52 Miscellaneous mods in this game by downloads
📋 About This Mod
Makes the rate of time passage for both night and day customizable, as well as other time-related options.
PSA: Crashes have been reported with UE4SS for Abiotic Factor v3. 0. 1-954-g272ce2f8. If you've been experiencing crashes with that UE4SS version, try unplugging this mod first and see if that fixes it.
Works with Community Update 1. 2
Now made with UE4SS, enabling deeper customization. Here are the defaults I've set:
local secondsPerRealSecondNight = 30 --vanilla default: 120 (4x faster than day)
local secondsPerRealSecondDay = 30 --default 30
local defaultStartingHour = 7 --what time it is in-game upon starting a new world --default 7:00
local morningStartHour = 6 -- what time mornings start --default 6:00
local nightfallStartHour = 21 --what time night falls --default 21:00
local assaultCheckHour = RandomTime() --what time the game checks for assaults --default 16:00
local weatherCheckHour = RandomTime() --what time the game checks for weather events --default 7:00
Just open main.lua with any text editor to change these.
The function RandomTime() lets you randomize each of the starting/check hours for that particular session.
INSTALLATION:
1. Install UE4SS if you haven't already
2. Unzip in AbioticFactor\AbioticFactor\Binaries\Win64\ue4ss\Mods
Known issues:
-
[]Robots will end their patrol earlier into the night than usual if you extend nighttime by changing the timescale. They still patrol the same amount of time, it's just that nights are longer, so when it comes time for them to go back to their charger, it's still nighttime.[/]
[]Longer nights means more time without power, so you'll need about 3-4x more batteries. I'm looking into how to buff battery capacity to make up for this.[/]
Special thanks to The/SirRZN from the AbF modding discord for the thumbnail, and for helping me test this out.
MY OTHER ABF MODS:
Chaotic Spawn Engine
Facility-Wide Sensory Recombobulator
Spawn Multiplier (Formerly 3x Spawns -- now UE4SS-ified)
Lethal Lasers (Now UE4SS-ified)
📊 Mod Details
- Game
- Abioticfactor Mods
- Author
- FalseLight
- Version
- 1.0-UE4SS
- Downloads
- 459
- Endorsements
- 11
- Category
- Miscellaneous
- Created
- 10/15/2025
- Updated
- 12/30/2025
🔧 How to Install Abiotic Factor Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Abiotic Factor →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Abiotic Factor commands, item IDs, and more.
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