Ravenhearst
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 3.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #18 of 31 Overhauls mods in this game by downloads
📋 About This Mod
Welcome to Ravenhearst a place where your nightmares grow and fester and the world around you is trying to kill you at every turn. Ravenhearst is a full overhaul mod that uses the amazing 7 Days to Die and turns expectations in its head. Every aspect of the vanilla game has been tweaked or tuned to increase challenge and difficulty. Ravenhearst has often been called the mod that is not for everyone. It is best played by those that have a basic understanding of the vanilla 7 Days to Die experience, and for those looking to challenge themselves. Below you will learn just a little bit about what we have to offer. Keep in mind that Ravenhearst, just like the actual 7 Days to Die game, is nowhere a near finished experience and it's development is ongoing, and as such should be played with the open mind that there can be major updates that will cause save breaks and resets to your game. We pride ourselves on using our team of testers to thoroughly play and beg test so that we can provide you with the most solid gaming experience we can manage to put forth. But also keep in mind as with anything, things can happen.
"WARNING: This is an overhaul mod and as such is not intended to work well with modlets. If you use a modlet you do so at your own risk. There is a possibility your game may break or even your save. We can not troubleshoot any errors related to the use of outside modlets. There are just too many core changes to guarantee any will work well within our mod.
All the Worlds a Stage
The ENTIRE game is now gamestaged. Until gamestage 5, you will see slightly weaker versions of zombies in the world, helping to bridge the gap into Ravenhearst. The incredibly talented @Yakov and @Redbeardt has enabled me the chance to gamestage every aspect of the game. Wilderness Spawns, Wandering Hordes, Biome Spawns, Night Time Spawns ALL of it is now set according to your gamestage. Night Terrors do not spawn pre Gamestage 50. Gamestage tiers are as follows:
GS1 - Normal ZedsGS100 - Tier 2
GS300 - Night Terrors and Special Zombies
GS500 - Tier 3
GS700 - Tier 4
This ensures you do not get overwhelmed and also that the challenge increases as your level increases
The Night Bleeds The nights in Ravenhearst are full of disgusting creatures and terrifying sounds. Night Walkers are zombies who seek blood and are faster than a normal zombie. But fear not they disappear by morning... until you grow stronger. As your gamestage increases so do the chance that they will remain in the world!
Yakov and Redbeard's Suite of DLL Harmony Tweaks It goes without saying that Redbeard and Yakov has been a major driving force behind Ravenhearst. They have designed a host of dll tweaks to game mechanics to increase difficulty and functionality. Here is a sampling of what They have done:
• Anti Nerd Poling - No longer can you jump and place frames. You have to plan out your builds with ladders and other blocks now. More realistic and challenges people to come up with new ways of overcoming challenges
• Recipe Ingredient Limit Removal - Recipes can now have dozens of ingredients so we are no longer restricted to 5. If a recipe has MORE than 5 there will be an arrow below the description you can click. It will scroll through the pages of ingredients.
• Blood Moon Vehicle Disabled - Our mod introduces challenges we expect players to face. Vehicles will become disabled on Horde Night. Bicycles will still work. Think of red moon and horde night like an EMP bomb, electricity is whacked during it.
• Recipe Count Memory - A configurable option in our menu allows you to remember the last amount of a crafted recipe quantity. So if you made 100 wood, the next time you open it it will read 100. This can be turned off via options.
• Skill Points Bonus - You will now gain 2 Skill Points every 10 levels as a boost to your perks. You can use these points just like any other and they are automatically added. So every 10 levels you have something to look forward to!
• Gamma Limiter - This may cause some controversy but we have set a limit on Gamma to 75. The reason for this is we have noticed players jacking their gamma up so they can see in house and at night. Some of these pois were designed with shadowy dark corners in mind. A little gamma bump is ok but bumping to 100 defeats the work put in by our POI makers. This is till open to some editing and tuning.
• Trader XP Removal - You will no longer level your Player by selling items. This is a gameplay decision made by me. I want actions to count for your level not selling to traders. Other aspects of traders are the same... for now
• Modified Descriptions - Now the station som
Ravenhearst is a full overhaul mod for 7 Days to Die that significantly increases challenge and difficulty by tweaking every aspect of the vanilla game. It features gamestaged world spawns, including wilderness, wandering hordes, biome, and night spawns, with Night Terrors appearing after gamestage 50. The mod is intended for experienced players and is not recommended for use with modlets.
✨ Key Features
📊 Pros & Cons
✅ Pros
- 628 endorsements indicate a positive reception from the community.
- 19,900 downloads show a substantial user base.
- Active development with a recent update on 2025-05-01.
⚠️ Cons
- Not compatible with modlets; using them may break the game or save.
- Ongoing development may cause save breaks and resets.
- High difficulty may be frustrating for players new to 7 Days to Die.
This mod is for experienced 7 Days to Die players who have a solid understanding of the vanilla game and are seeking a significantly harder challenge. It is not for casual players or those who prefer a more relaxed experience. If you are new to the game or dislike frequent updates that can reset progress, you should skip this mod.
💡 Beginner Tips
- Familiarize yourself with vanilla 7 Days to Die before installing this overhaul.
- Avoid using modlets with Ravenhearst to prevent game-breaking issues.
- Expect frequent updates and be prepared for potential save resets.
📊 Mod Details
- Game
- 7 Days To Die Mods
- Author
- JaxTeller718
- Version
- 11.6.1b8
- Downloads
- 19,900
- Endorsements
- 628
- Category
- Overhauls
- Created
- 8/25/2018
- Updated
- 5/1/2025
🔧 How to Install 7 Days to Die Mods
Use Vortex or manual. Most mods go in /Mods/ folder.
📖 Full step-by-step install guide for 7 Days to Die →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for 7 Days to Die commands, item IDs, and more.
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