Omni Tower

⭐ ⭐ (249 endorsements) 📥 15,176 downloads 📌 v1.0 📅 8/8/2020
⚪ Last updated 2022

By Flanua · Prefabs

⬇ Download Mod Source: Nexus Mods 📅 Updated: 1/26/2022 📅 Created: 8/8/2020

🔍 Analysis

  • 👍 1.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #17 of 41 Prefabs mods in this game by downloads

📋 About This Mod

Skyscraper Omni.

A new POI (custom new prefab) for 7 Days to Die alpha 18. 4 game.

Spent more than 500 hours to build this base (skyscraper) for myself and for other players to enjoy. 35 floors, max height.

Ground floor with pipes, storage area and a small bunker was planned (under the garage, access via elevator shaft)

but was cancelled because of the height restrictions. It may take several hours to loot and explore every single room thought.

Practically all the lights in this POI is disabled, simplified and optimized as much as possible for performance.

Even by using generator some lights will not work. Skyscraper was build from usual concrete blocks and metal trussings.

Practically all the walls 3 blocks deep and all bulletproof windows 2 blocks deep.

Specification:

Size: 56, 194, 49.

Loot: 1226.

BlockEntities: 3252.

Sleeper: 2, 2-3.

Only two small sleeper volumes just to scare the player, one on the roof and one inside the building.

Player can easily disable these volumes by placing Land Claim Block and bed after eliminating the threat.

P. S: I also spent a lot of time trying to find a right flat spot at the green biom for this POI and there only two places,

one near the bridge (bridge near trader) and another one near the cemetery/church. I selected spot near the cemetery/church. :)

Near the bridge spot is not that good looking from a distance when skyscraper is placed.

Light above stairs that leads to the second floor supposed to fluctuate but because of the bug with that light I made it static.

Tips:

Finish the fetch quest first if you want to make this building your main base, because when you activate Rally Point the building will reset

and you may loose your loot..

Skyscraper has only one weak point (wall near staircase, only 1 block deep) and it's where staircase is located that leads to the garage.

Player can reinforce concrete..

Player can make a working elevator by using hatches exploit.

Player can hide from the blood moon horde at the penthouse the 35 floor.

When the new Navezgane world with this POI generated make sure that the trees (branches) are not clipping through the windows and walls from left and right side of POI. (It's a usual behavior of trees in 7 Days to Die game. When even a small tree upon world generation can became a huge big tree. Can clip through the walls if POI is near)

Installation:

If you want a Navezgane world with that POI already integrated then just Copy and Paste Data folder to the 7 Days to Die root folder.. and accept replacement.(Make a backup of your vanilla Navezgane world first) And start a new Navezgane world.

If you want only POI at the POI editor then just copy Prefabs folder to your 7 Days to Die/Data folder and accept replacement.

P. S. S: I would be glad if developers reuse this POI in the final game. Or at least some of the floors.

Email: flanua@gmail.com

🤖 AI-enhanced — based on mod data

Omni Tower is a custom skyscraper prefab for 7 Days to Die alpha 18.4, built over 500 hours. It features 35 floors, 1226 loot containers, and 3252 block entities. The POI is optimized for performance with disabled lights and thick walls, offering extensive exploration and a potential main base location.

✨ Key Features

Custom skyscraper POI with 35 floors and maximum height.
Over 500 hours of building time, resulting in a detailed and expansive structure.
Optimized for performance with disabled lights and simplified lighting.
Thick walls (3 blocks deep) and bulletproof windows (2 blocks deep) for durability.
Includes 1226 loot containers and 3252 block entities for extensive looting.
Two small sleeper volumes (roof and inside) that can be disabled with a land claim block.

📊 Pros & Cons

✅ Pros

  • High endorsement count (249) indicates community approval.
  • Over 15,000 downloads show popularity and reliability.
  • Regular updates (last updated January 2022) suggest ongoing maintenance.

⚠️ Cons

  • Only compatible with alpha 18.4, limiting use for players on other versions.
  • Large size (56x194x49) may cause performance issues on lower-end systems.
  • Limited sleeper volumes (only 2) may reduce combat challenge for some players.
🎯 Is This For You?
This mod is for 7 Days to Die players who enjoy exploring large, detailed POIs and want a potential main base with extensive loot. It's ideal for those who appreciate architectural effort and don't mind a lack of combat encounters. Players on alpha 18.4 or those seeking a performance-friendly skyscraper will find it appealing.
📦 Install:Easy· 1-2 minutes

💡 Beginner Tips

  • Finish the fetch quest before using the building as a base to avoid loot reset.
  • Place a land claim block and bed to disable sleeper volumes after clearing them.
  • Be aware of the single weak point near the staircase; reinforce it if using as a base.

📊 Mod Details

Game
7 Days To Die Mods
Author
Flanua
Version
1.0
Downloads
15,176
Endorsements
249
Category
Prefabs
Created
8/8/2020
Updated
1/26/2022

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Users add these mods to the same collections — a real compatibility signal, not an AI guess.

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Use Vortex or manual. Most mods go in /Mods/ folder.

📖 Full step-by-step install guide for 7 Days to Die →

Visit the official mod page for specific installation instructions for this mod.

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