Firearms Expansion 4

⭐ ⭐⭐ (4,487 endorsements) 📥 170,653 downloads 📌 v1.8 📅 3/7/2021
⚪ Last updated 2023

By Smadol99 · Weapons

⬇ Download Mod Source: Nexus Mods 📅 Updated: 7/2/2023 📅 Created: 3/7/2021
⚠️ Potentially Incompatible — Recent Game Update

This mod may not work until the author updates it. Check for an update, or see the rollback guide.

🔍 Analysis

  • 👍 2.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #3 of 45 Weapons mods in this game by downloads

📋 About This Mod

--------------------------------------------------------------------------IMPORTANT NOTES--------------------------------------------------------------------------------

-This mod has been made and tested to work with 7 days to die A19. 4, it doesn't necessarily work with newer or older versions of the game.

-In case you want to use it on a dedicated server both server and client need to install it.

-This mod has not been tested on dedicated server, if it works on single player should work fine on multiplayer too, but for obvious reason I can't test it and make it work on every server that wants to use it.

At the moment some people have experienced different errors on dedicated server, so my suggestion is to test it on a new world before adding it the older ones.

-This mod it's not supposed to work with Ravenhearst, War3zuk, Darkness falls and other mods that apply changes to weapons, weapons crafting, weapons stats, weapons accessories and perks trees. It could work but will cause some issues that can break the game, there will be no fix for this.

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Firearms Expansion 4. 5

-added schematics for all the weapons except the special ones (Minigun, M82, AA-12)

-all weapons are craftable in the workbench except the special ones (Minigun, M82, AA-12)

-SMG's can now install a stock

-changed names of the of weapons, now it's easier to find them in crafting menu; if you can't remember the name just type the category of weapons they belong to (SMG, Pistol, Assault Rifle, Sniper Rifle,...)

-chaneged the icons of the weapons, BIG THANKS TO Niboshi12 FOR THIS!!

Firearms Expansion 4. 4

Flamethrower:

  • []can now install Fortifying Grip and Ergonomic Grip

    []can now install Shotgun Choke and Duckbill Choke

    []increased flame damage, now enemy on fire will die quicker

    []flames deal +100% damage against wood and -90% damage against other material

    []reduced chances to find the weapon in workbenches but added the chance to find it in the chemistry stations

M134 Minigun:

  • []can now install Laser Sight and Flashlight

    []can now install Fortifying Grip and Ergonomic Grip

    • []changed bullet type, now shoots . 44 magnum rounds and deals significantly more damage
      • []changed bullet type, now shoots . 44 magnum rounds and deals significantly more damage
        • []added new ammunition type, 40mm incendiary grenade, a special ammunition that combine the characteristics of a grenade and a molotov

          Barrett M82:

          • []the weapon comes always with a preinstalled 8x scope

            []standard bullets do more damage and can penetrate targets (great against multiple targets)

            []AP rounds do more damage, can penetrate targets and ignore 50% of the armor (great against multiple armored targets)

            []incendiary rounds do less damage on impact and don't penetrate target, but flames do more damage (perfect against single targets)

            -Bipod mod: now this mod works only when crouching but the benefits are bigger

            Firearms Expansion 4. 3

            -bug fixed: M4A1 silencer out of position when used with scopes

            -railgun now repair with car batteries

            -slight damage increase for railgun and M82 Barrett

            Firearms Expansion 4. 2

            -bug fixed: M4A1 silencer out of position and not working

            -Changed the loot probability for the special weapons, now it starts from 0% and increase with your game stage up to 75%;

            <loot level="0,119" prob="0"/>

            <loot level="120,167" prob="0. 0125"/>

            <loot level="168,191" prob="0. 025"/>

            <loot level="192,215" prob="0. 05"/>

            <loot level="216,239" prob="0. 1"/>

            <loot level="240,335" prob="0. 25"/>

            <loot level="336,479" prob="0. 5"/>

            <loot level="480,999999" prob="0. 75"/>

            -The flamethrower has 4 time this stats

            -Slight changes to the silencer sound effects

            Firearms Expansion 4. 1

            -bug fixed: negative prices while holding the M1A2 Thompson

            -AA12 and Kriss Vector reduced recoil

            -reduced VZ-61 Skorpion damage, it was to OP to be a start weapon

            -traders now can buy and sell AA12, M134 Minigun, Flamethrower, M79 GL40, M82 Barrett

            -traders now ca

🤖 AI-enhanced — based on mod data

Firearms Expansion 4 is a weapons mod for 7 Days to Die A19.4, adding craftable firearms with schematics, new attachments, and improved icons. It is not compatible with overhaul mods like Ravenhearst or Darkness Falls. With over 170K downloads and 4.4K endorsements, it is a popular weapon expansion.

✨ Key Features

Adds schematics for all weapons except special ones (Minigun, M82, AA-12)
All weapons are craftable in the workbench except special ones
SMGs can now install a stock
Weapon names changed for easier finding in crafting menu
Weapon icons changed (thanks to Niboshi12)
Flamethrower can now install Fortifying Grip and Ergonomic Grip

📊 Pros & Cons

✅ Pros

  • 170,653 downloads indicate strong community interest
  • 4,487 endorsements show positive reception
  • Regular updates (last updated July 2023) suggest active maintenance

⚠️ Cons

  • Not compatible with major overhaul mods like Ravenhearst, War3zuk, and Darkness Falls
  • May cause errors on dedicated servers; requires testing on a new world
  • Designed specifically for A19.4, may not work with newer or older game versions
🎯 Is This For You?
This mod is for players who want to expand their firearm options in 7 Days to Die A19.4, especially those who enjoy crafting and customizing weapons. It is not for players using overhaul mods or those on dedicated servers looking for guaranteed stability.
📦 Install:Easy· 1-2 minutes

💡 Beginner Tips

  • Always test the mod on a new world before adding it to existing saves, especially on dedicated servers.
  • Use the weapon category names (SMG, Pistol, etc.) when searching in the crafting menu to find items easily.
  • Avoid combining this mod with other weapon overhaul mods to prevent game-breaking issues.

📊 Mod Details

Game
7 Days To Die Mods
Author
Smadol99
Version
1.8
Downloads
170,653
Endorsements
4,487
Category
Weapons
Created
3/7/2021
Updated
7/2/2023

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install 7 Days to Die Mods

Use Vortex or manual. Most mods go in /Mods/ folder.

📖 Full step-by-step install guide for 7 Days to Die →

Visit the official mod page for specific installation instructions for this mod.

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